Lewis Denby
Ryan Turney is an animation student who is one of our newset members of the Neptune development team.
Ryan hails from Minnesota where he is currently studying game design and development. Ryan is a skilled mapper, moddeler, skinner, level editor and texture artist.
Ryan will mainly be responsible for monster models, skins and animations. He will also be greatly contributing to much to the texture art found throughout the dark hallways of Neptune.
If you like Ryan's work, you can learn more about him on his
Moddb page. Ryan goes under the name '0x40', and is an active member of the video game modification community.